A downloadable game for Windows and Linux

Make polygons to bridge the gap.

Don't let the car fall into the abyss!

This is a relatively short physics puzzle game that's all about 3D modelling! Can you get the car across the abyss? Messy modelling is the norm here. No need to worry about topology.

Featuring only five levels because I didn't have enough time to make more! It takes maybe half an hour to finish, by my estimate.

Tips

All too many tools

After two levels you get the full set of tools, which can be a little overwhelming! (I'd put more levels inbetween if I had the time) The most important tools are move, extrude and knife.

  • The extrude tool can be used to make new faces. Select an edge and extrude to make a new face connected to that edge.
  • Need to make a slope a little more smooth? Try using the knife tool to cut new edges into a face.

Note on the move tool

The move tool is camera-sensitive! If you're looking down on the ground, it will move things on the ground plane by default. If the camera is too close to the ground, it will instead move things on either the XY or YZ plane (that is: NOT the ground plane).

I made this game in four days for GMTK jam 2024.

Updated 14 days ago
StatusReleased
PlatformsWindows, Linux
AuthorZowie
GenrePuzzle
TagsBlender, Godot, Physics

Download

Download
Windows (x86_64) 61 MB
Download
Linux (x86_64) 55 MB

Comments

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(+1)

I made a trapezoid bridge and my car fell into the abyss, 10/10